Stroke Rehabilitation Using Virtual Environments

Phys Med Rehabil Clin N Am. 2015 Nov;26(4):747-57. doi: 10.1016/j.pmr.2015.06.001. Epub 2015 Aug 1.

Abstract

This review covers the rationale, mechanisms, and availability of commercially available virtual environment-based interventions for stroke rehabilitation. It describes interventions for motor, speech, cognitive, and sensory dysfunction. Also discussed are the important features and mechanisms that allow virtual environments to facilitate motor relearning. A common challenge is the inability to translate success in small trials to efficacy in larger populations. The heterogeneity of stroke pathophysiology has been blamed, and experts advocate for the study of multimodal approaches. Therefore, this article also introduces a framework to help define new therapy combinations that may be necessary to address stroke heterogeneity.

Keywords: Hemiparesis; Motor relearning; Neuroplasticity; Stroke; Virtual reality.

Publication types

  • Research Support, N.I.H., Extramural
  • Review

MeSH terms

  • Activities of Daily Living
  • Humans
  • Psychomotor Performance
  • Stroke / physiopathology
  • Stroke Rehabilitation*
  • Therapy, Computer-Assisted / methods*
  • User-Computer Interface
  • Video Games